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- : : o . : . : : . : . o o . : . : O : . : : .
- o . : _____ : _____. : . _____/\. /\__________/\___________
- : ./\. . / .\ . ./. \ : /. x \_ /. x /. x ./
- o / .\ ./ \\__ // x \__ // _____/// x ______// x _______/
- : . / \\_/ | x _/ | _// | / \______ \ \_______ \
- /. x \\ ____/\ ____/\ x _/ /. \ .\ /. \ .\
- . // \ x | ./\ x | ./ _____// x \\// x \\
- / /\ \_ | ///\\ | //\ x | // x // x /
- _______ x ______// \\_______//\\________x /\_________ /\___________/
- _ __ _____\ /_______//\ \_______/ \________\//\_________\//\_________ __ _
- _ __ ____\\// _____/ \ _______/\ ________\/ _________\/ ________ __ _
- \\/ / \/ \/ \ /-((AnF))-\ /
- \ / \/ \/
- \/ TYPED BY SHARD 16 JULY 1993
-
-
- REACH FOR THE SKIES
- ===================
-
- SUMMARY OF CONTROLS
-
- Joystick
- The joystick is not used for making selections, only for flight
- control,. You can use a Joystick, Joystick with throttle slider and
- Joystick with throttle slider and rudder attachment. The option for
- Joystick with throttle slider is referred to in the menu as stick and
- throttle while the option for Joystick, throttle slider and rudder
- attachment is referred to as Joystick with rudder.
-
- Mouse
- To use a mouse to make selections point at the option you want to
- select and click the left mouse button to highlight it and again to
- select it.
-
- To use either the mouse or joystick during flight you will need to
- calibrate them. The program will take you through this procedure
- automatically when you select the control method from the menu. If the
- calibration fails you can try again by selecting recalibrate from the
- menu.
-
- KEYBOARD SUMMARY
-
- Cockpit Controls
-
- + Increase RPM (Shift and + increase faster)
- - Decrease RPM (Shift and - decreases faster)
- / Maximum RPM
- Cursor Up Stick Forwards (pushes the nose down)
- Cursor Down Stick Back (pulls the nose up)
- Cursor Left Stick Left (rolls a/c left)
- Cursor Right Stick Right (rolls a/c right)
- F3 Increase Control Sensitivity (keyboard only)
- F4 Decrease Control Sensitivity (keyboard only)
- Z Rudder Left
- X Rudder Right
- C Rudder Centre
- Space Bar Fire (guns or bombs)
- G Landing Gear raise/lower
- F Flaps raise/lower
- W Wheel Bralke on/off
- M View Pilots Map
- B Air Brakes (Ju87 only)
- * Take Photograph
- V Video Camera on/off
- O Rewind and Restart Video (overwrite)
- A Autopilot on/off
- T Autogun on/off
- I Toggle Info Panel
- Backspace Toggle between gun/bombs (Ju87 only)
- Ctrl &E Eject from a/c
-
- Internal Views (Not JU88, DO17, HE110 or HE111 bombers)
-
- Number key View Keypad
- 3 Left Back 45 Degrees Shift & 1
- 4 Left Shift & 4
- 5 Left Front 45 Degrees Shift & 7
- 6 Cockpit View Shift & 8
- 7 Right Front 45 Degrees Shift & 9
- 8 Right Shift & 6
- 9 Right Back 45 Degrees Shift & 3
- 0 Tail Gunner (Bf110 & Ju87) Shift & 2
- [ Look Up view
- ] Retiurn from Look Up view
-
- Internal Views (Ju88, DO17, He110 or HE111 bombers)
-
- Number key View Keypad
- 6 Forward Gunner Shift & 8
- Y Upper Rear Gunner Shift & 5
- H Lower Rear Gunner Shift & 2
-
- Outside Views
-
- F5 Outside View
- F6 Tracking View
- F7 Home Base View
- F8 Satellite View
- F9 Ammo/ bomb view
- Return Combat View (when enemy in range)
- L Lock / Unlock combat view
- ` Waypoint Increment
- ; Waypoint Decrement
- 1 or 2 Rotate Camera in outside view
- Alt & 1 or 2 Rotate Camera in opposite direction
- F1 & F2 Zoom in & out when in outside view
-
- Additional Controls
-
- Shift & 9 Move to Wingman/ return from Wingman
- Shift & 1-8 Move to Wingleader of another flight
- Shift & 0 Show Enemy a/c if assigned
- F10 or ESC Menu Bar
- P Pause
- S Sound Mode Select
- TAB Time Accelerate
-
- Changing Your Configuration
-
- Once Reach for the Skies has been installed you can change the
- configuration by selecting the Reach directory and typing Reach ?
-
-
- AMIGA ADDENDUM
- ==============
-
- Before Playing Reach For The Skies
-
- Prior to playing Reach for the Skies you will need to do the following:
-
- 1.Follow the instructions in your Amiga user manual to malke backup copies
- of your Reach for the Skies disk. Once you have made backups of your disks
- store the originals in a safe place and use the copies to play the game.
-
- 2.Format a floppy disk called USER which will be used to save Video and
- Photographs. (Details on formatting and naming disks can also be found in
- your Amiga users manual)
-
- Playing Reach for the Skies from Floppy.
-
- First ensure that Disk 1 is write protected and that Disk 2 and 3 are write
- enabled ( your player records are automatically saved to these disks at the
- end of each game day)
-
- Switch off your Amiga and wait for at least 30 seconds. Insert Disk 1 into
- your internal drive and switch on the computer. The game will load and you
- will be presented with the side select screen as described in the manual.
- After choosing between RAF and Luftwaffe you will be prompted to insert
- either disk 2 or disk 3.
-
- If you are using an Amiga with more than one disk drive you can insert disk
- 2 (for RAF) or disk 3 (for Luftwaffe) in your external drive when you first
- boot up the game.
-
- Installing Reach for the Skies to Hard Drive
-
- Boot your system as normal to the Workbench
-
- Insert Disk 1 and when the icon appears select it (double click with the
- left mouse button).
-
- A window will open up containing a selection of icons, select the one
- marked HD Install.
-
- Enter the drive and path name you wish to install to then follow the on
- screen prompts, changing disks when requested.
-
- Loading Reach for the Skies from Hard Drive
-
- Loading from Workbench
-
- Select the reach drawer
-
- Select the Reach for the Skies icon to run the game.
-
- Loading from CLI
-
- CD ( change directory) to the path Reach was installed to
-
- Enter command: Execute Reach_for_the_skies
-
- Playing Reach for the Skies on an Amiga with more than 1 MEG of memory
-
- Reach for the Skies requires 720K of RAM (of which 500k should be
- contiguous.
-
- Any spare RAM will automatically be used to store longer Video footage
- during recording.
-
- On a floppy based system with more than 2 MEG of RAM it may be advantageous
- to copy one of the disks to the RAM disk before playing. There is enough
- room on Disk 1 for a RAM disk driver file, disk copy program and assign
- program.
-
- To play the RAF copy Disk 2 then assign RFTS2:RAM
-
- To play the Luftwaffe copy Disk 3 then assign RFTS3:RAM
-
- If you change each to RFTS1: and execute s/STARTUP- sequence the game
- should run normally without requesting Disk 2 or 3.
-
-
-
-
-